Hello:
How to submit an iOS app WITHOUT XCode? But this doesn't really help me that much with submitting an OSX app to the store. The link I referenced suggests creating a.ipa file but I am not submitting to the IOS app store so that doesn't seem to be what I want to do, I thought maybe I could just submit my.app file. Jul 11, 2020 This Video tutorial is about macOS:- Create macOS App from iOS mobile App with macOS Catalina (version 10.15.5), swift 5, Xcode 11.5. This project is latest version in 2020. If this video. Mar 09, 2019 In our Codemagic-Demo app, we have to edit the Xcode project file here on GitHub. We have to make sure to make these changes for the debug configuration for internal builds and for the release configuration for App Store builds. Once we set the values in project.pbxproj, we are ready to deploy the iOS app from Codemagic without any issues. Im done with coding and I wish to create a 'self-standing app'. Create an.exe if you will – Alexander Starbuck Feb 25 '15 at 14:12 Perfect Alex - welcome to the site and feel free to mention that english is a second (fifth) language. Download Xcode for macOS 10.15.2 or later and enjoy it on your Mac. Xcode includes everything developers need to create great applications for Mac, iPhone, iPad, Apple TV, and Apple Watch. Xcode provides developers a unified workflow for user interface design, coding, testing, and debugging.
I am using Xcode 11.3.1.
Xcode Macos App![]()
I have searched far and wide on the internet and on the forums to find a way to create an .ipa file from my mac OS project. The reason is that i want to use Apple transporter to upload my build to app store connect.
I have resorted to using the apple transpotrer because following the Xcode Product --> Archive --> Organizer --> Upload process ends up with a .app file on my desktop
All the suggestions I follow only create an .app file which the transporter rejects.
Can anyone point me to a reference that gives a clear explanation? Most of the ones I found and tried ends up with the same .app file.
Macos Xcode Install
Thanks.
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You can use Visual Studio with the cross-platform Mobile development with C++ tools to edit, debug, and deploy iOS code to the iOS Simulator or to an iOS device. But, because of licensing restrictions, the code must be built and run remotely on a Mac. To build and run iOS apps using Visual Studio, you need to set up and configure the remote agent, vcremote, on your Mac. The remote agent handles build requests from Visual Studio and runs the app on an iOS device connected to the Mac, or in the iOS Simulator on the Mac.
Note
For information on using cloud-hosted Mac services instead of a Mac, see Configure Visual Studio to connect to your cloud hosted Mac. The instructions are for building using Visual Studio Tools for Apache Cordova. To use the instructions to build using C++, substitute
vcremote for remotebuild .
Once you have installed the tools to build using iOS, refer to this article for ways to quickly configure and update the remote agent for iOS development in Visual Studio and on your Mac.
Prerequisites
To install and use the remote agent to develop code for iOS, you must first have these prerequisites:
Install the remote agent for iOS
When you install the Mobile development with C++ workload, Visual Studio can communicate with vcremote, a remote agent running on your Mac to transfer files, build and run your iOS app, and send debugging commands.
Before you install the remote agent, make sure you have satisfied the Prerequisites and completed the installation steps in Install cross-platform mobile development with C++.
To download and install the remote agent
If you update to a new version of Visual Studio, you must update to the current version of the remote agent as well. To update the remote agent, repeat the steps to download and install the remote agent.
Start the remote agent
The remote agent must be running for Visual Studio to build and run your iOS code. Visual Studio must be paired with the remote agent before it can communicate. By default, the remote agent runs in secured connection mode, which requires a PIN to pair with Visual Studio.
To start the remote agent
The first time you start the agent, and every time you create a new client certificate, you are provided with the required information to configure the agent in Visual Studio, including the host name, the port, and the PIN.
If you intend to configure the remote agent in Visual Studio using the host name, ping the Mac from Windows using the host name to verify that it is reachable. Otherwise, you may need to use the IP address instead.
The generated PIN is for one time use, and is only valid for a limited time. If you do not pair Visual Studio with the remote agent before the time expires, you will need to generate a new PIN. For more information, see Generate a new security PIN.
You can use the remote agent in unsecured mode. In unsecured mode, the remote agent can be paired to Visual Studio without a PIN.
To disable secured connection mode
To enable secured connection mode
Once you have started the remote agent, you can use it from Visual Studio until you stop it.
To stop the remote agent
Configure the remote agent in Visual Studio
To connect to the remote agent from Visual Studio, you must specify the remote configuration in the Visual Studio options.
To configure the remote agent from Visual Studio
Visual Studio uses the same information to connect to the remote agent on your Mac each time you use it. You do not need to pair Visual Studio with the remote agent again unless you generate a new security certificate on your Mac, or its hostname or IP address changes.
Generate a new security PIN
When you start the remote agent the first time, the generated PIN is valid for a limited amount of time—by default, 10 minutes. If you don't pair Visual Studio to the remote agent before the time expires, you will need to generate a new PIN.
To generate a new PIN
Create Macos App XcodeGenerate a new server certificate
For security purposes, the server certificates that pair Visual Studio with the remote agent are tied to the IP address or host name of your Mac. If these values change, you must generate a new server certificate, and then reconfigure Visual Studio with the new values.
To generate a new server certificate
Configure the remote agent on the Mac
You can configure the remote agent using various command-line options. For example, you can specify the port to listen for build requests and specify the maximum number of builds to maintain on the file system. By default, the limit is 10 builds. The remote agent will remove builds that exceed the maximum on shutdown.
To configure the remote agent
Troubleshoot the remote agentDebugging on an iOS deviceMacos Xcode Command Line Tools
If debugging on an iOS device does not work, there could be issues with the tool ideviceinstaller, which is used to communicate with an iOS device. This tool is typically installed from Homebrew during the installation of
vcremote . Follow the steps below as a workaround.
Open the Terminal app and update
ideviceinstaller and its dependencies by running the following commands in order:
Xcode App Store
Verify that
ideviceinstaller can communicate with the device by trying to list the apps installed on the device:
ideviceinstaller -l
Xcode App Examples
If
ideviceinstaller errors that it cannot access the folder /var/db/lockdown , change the privilege on the folder with:
sudo chmod 777 /var/db/lockdown
Create Macos App Without Xcode 10
Then verify again if
ideviceinstaller can communicate with the device.
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